Saturation / measured

FireCharger

FireSonic · VST3

10.0/10 Measured score · Measured signal quality · how scored

Tonal shaping

±2.14 dB

notable · character, by design

Harmonic character

1.585%

moderate · character, by design

Noise

10.0/10

< floor · scored

Level dependence

-22 dB

strong · character, by design

Latency

8192 smp

factual · not scored

On the bench

48 kHz · 512-block · offline · same procedure for every plugin
Magnitude responsestepped sine, −12 dBFS
2026-07-17T18:06:42.916338 image/svg+xml Matplotlib v3.10.9, https://matplotlib.org/

Output level vs. frequency.

It shapes your tone by up to ±2.1 dB on purpose — that built-in curve is part of its sound.

Distortion vs level1 kHz, THD / THD+N
2026-07-17T18:06:43.000995 image/svg+xml Matplotlib v3.10.9, https://matplotlib.org/

THD   THD+N. THD is the trustworthy figure; THD+N is method-floor-limited at low levels.

It adds clear harmonic color (1.6% at full level) — the grit and warmth this design is meant to give.

Latency, reported
8192 smp
Latency, measured
8192 smp (matches)
Onset
8188 smp
Noise floor
below measurement floor
Linearity residual
-22.1 dB (1000 Hz, -12/-18 dBFS)
Processing cost
not measured

Its own background hiss is below what the bench can even measure, so it adds no noise you would hear.

How hard you push it changes what it does (a -22 dB gap between levels) — expected for a saturator, which reacts to input level.

It delays the audio by 8192 samples (170.7 ms at 48 kHz) and reports that delay, so your DAW lines it back up.


What these measurements mean

read from the numbers above · character / coloring design

On the bench it behaves like a coloring tool, scoring 10.0/10 on how clean its signal path is; its tone-shaping and harmonics are reported as character, not graded as faults. It shapes your tone by up to ±2.1 dB on purpose — that built-in curve is part of its sound. It adds clear harmonic color (1.6% at full level) — the grit and warmth this design is meant to give. Its own background hiss is below what the bench can even measure, so it adds no noise you would hear. How hard you push it changes what it does (a -22 dB gap between levels) — expected for a saturator, which reacts to input level. It delays the audio by 8192 samples (170.7 ms at 48 kHz) and reports that delay, so your DAW lines it back up.

Measured score 10.0/10 — signal-path noise floor (the shaping and harmonics are the design's intent, shown as character, not graded). How scoring works.


What people report

sourced sentiment · in our words, not a bench measurement
8.0/10 review & blog coverage, 3 sources · a separate figure from the measured score

Consistently praised

  • Operates as a parallel processor: a dry/wet blend feeds a spectral-dynamics stage (Charge) that analyzes the input and treats frequency regions independently, which the Sound on Sound reviewer found versatile for both restrained mastering passes and more aggressive track-level treatment.
  • The named controls each do a distinct job that reviewers heard clearly: Magnetize's tube/tape saturation thickens bass and drums well, the Tone exciter adds top-end brightness, and Anodize sets how hard the spectral compression works.
  • Reviewers highlight a quick, low-friction workflow: dropping it on a dull acoustic guitar or tired vocal and nudging a couple of knobs reportedly brings the sound forward fast, helped by a clean resizable interface with input/output metering and built-in A/B compare.
  • Practical setup with 64-bit processing up to 192 kHz, high-resolution graphics, and a simple license-file activation with no iLok or dongle.

Common criticism

  • Both the review and the blog warn it is easy to overdo, since the processing piles on density across the whole spectrum; getting the wet/dry balance right and not pushing Tone too far is the main discipline required.
  • Sound on Sound is explicit that it is not a fix-anything tool; it adds energy and weight rather than correcting problem material, and results depend on the user agreeing with the maker's notion of an ideal tonal target.

A review score is shown only when at least two independent sources — published reviews or genuine user discussion — return usable text. Launch or announcement coverage alone does not qualify, so some plugins read N/A here while still carrying a full measured score above.


How it sits in saturation

measured score + bench figures, then the sourced review score (separate, N/A if unscored) · alphabetical · not ranked
PluginMeasured /10Mag devMax THDLatencyNoiseReview /10
Black Box HG-210.0±1.5 dB4.986%32 smp−1828.9
Channel G Console10.0±0.1 dB0.000%0 smp<floor8.5
Decapitator10.0±5.4 dB7.929%63 smp−1638.9
Dist COLDFIRE10.0±6.5 dB39.830%143 smp<floor8.8
Dist OPAMP-2110.00 smp<floor7.5
Dist TUBE-CULTURE9.9±3.8 dB51.955%112 smp−154N/A
Escalator10.0±0.2 dB6.177%0 smp<floor7.6
FireCharger10.0±2.1 dB1.585%8192 smp<floor8.0
Lurssen Mastering Console10.0±6.4 dB1.705%419 smp−2237.4
Quad Saturator9.2±0.1 dB2.706%4 smp−117N/A
Saturator X10.0±1.5 dB26.227%387 smp−2218.4
Super VHS10.0±3.9 dB7.124%1024 smp<floor7.9
TAIP10.0±2.5 dB25.546%63 smp−1658.4
Tape MELLO-FI4.5±65.8 dB2.569%248 smp−707.6
Sponsored · not a measurement

This lane is separate from measured results

No promoted plugins here. Anything in this lane is labeled and never affects the bench numbers or the order plugins appear in.